OrderedBytes
ControllerMate

ControllerMate Windows — Editor

When using ControllerMate, most work is done using the Editor window:

Editor Window

The Editor window is divided into three areas. The upper-left portion of the window contains the three buttons used to select the current topic of the Editor window: Programming, Controller Types, or Virtual Controllers.

Below the three buttons is a Directory panel which displays the contents of the current topic. When the “Programming” topic is selected, this panel will show the current controller configurations and hierarchy of Groups and Pages. When the “Controller Types” topic is selected, the controller type entries will be shown. When the “Virtual Controllers” topic is selected, the current virtual mouse, tablet, and joystick controllers will be shown.

The right portion of the Editor window contains the workspace. This area shows the details of the item which is selected in the Directory panel.

Between the Topic Buttons and the Directory panel is the Master Enable button. When the Master Enable is turned off, ControllerMate has no function — the internal keyboard and mouse will be reset, and any virtual devices will be disconnected. Turning the Master Enable back on will reconnect any existing virtual devices.